![]() World Series thinks it’s Overwatch: there’s no other way to say it. The biggest problem this game has, however, isn’t its lack of content and its controls: it’s the games obvious identity crisis. You can only acquire those unlockables via lootboxes, each time you level up. Granted, there are many unlockables you can acquire, but they’re just cosmetic accessories for your cars, such as skins, tags and, for some reason, one-liners. World Series has twelve cars, all unlocked from the start. Previous Micro Machines games had literally hundreds of different cars and dozens upon dozens of different tracks for you to race along. Those controls are definitely a disappointment.Īnother main issue with the game is its lack of content. In many occasions you’ll see your miniature fall down a table due to you not being able to pull off an easy corner, not to mention how slow your car becomes when cornering. To simply put, your car is too slippery, meaning that even the dumbest of corners are quite hard to master. ![]() The Micro Machines series has never been famous for incredibly tight controls or precise cornering, but I feel like this one went way too overboard with the lack of precision. The first main issue with World Series is its controls. The nice visuals and retro vibe are the only good things I could mention. In fact, it has more flaws than positives. Not everything is perfect with this game, though.
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